INITIALIZING NEURAL INTERFACE_
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Ashish Anand

AI/ML Engineer โ€ข Web3 Developer โ€ข Game Developer

Jamshedpur, JK, IN โ€ข Open to opportunities
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About Me

I architect intelligent systems at the intersection of artificial intelligence, decentralized technology, and immersive gaming. With 2+ years of experience building production-grade ML pipelines, smart contracts, and real-time 3D experiences, I bring a unique cross-domain perspective that bridges cutting-edge research with real-world impact. Passionate about pushing the boundaries of what's possible in tech.

๐Ÿง  Deep Learning โ›“๏ธ Smart Contracts ๐ŸŽฎ Unreal Engine ๐Ÿ”ฌ Research
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Experience

Vice President

@ Information & Technology Club, SMEHS Jamshedpur
May 2024 โ€” April 2026 โ€ข Jamshedpur, JK, IN

I lead technical operations and team coordination for institutional events and interschool fests, serve as the joint authority for design and content approvals, and head events, logistics, and digital outreach. I drive innovation through web development, AI/ML initiatives, advanced presentations, visual design, and emerging technologies, ensuring excellence, precision, and impact across all club engagements.

AI/ML Web3 TensorFlow Data Science

Content Creator

@ YouTube
Mar 2024 โ€” Present โ€ข Remote

I create and deliver content on technology, education, and entertainment, blending research, creativity, and audience-centric storytelling.

Education Design Content creation Entertainment

Web Developer

@ Self Employed
Jan 2023 โ€” Present โ€ข Jamshedpur, India

I am a Web Developer who builds fast, responsive, and interactive websites. I focus on creating clean user experiences and scalable solutions using modern web technologies.

React CSS Blueprints

Featured Projects

Skills & Expertise

Why Choose Me

Me
Typical Developer

Stats & Achievements

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Future Roadmap

Q1 2027
Launch AI-Powered Web3 Protocol

Combining ML inference with on-chain verification for decentralized AI marketplaces.

Q3 2028
Open-Source Game AI Framework

Building a modular AI framework for procedural content generation in games.

2030
B. Tech in Computer Science & Engineering

Pursuing advanced research and technical skills in AI/ML, Web3 and aerospace technology.

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